Merge pull request 'add pipes' (#1) from balsigernoah/Photonics-Helfer:pipes into main
Reviewed-on: #1pipes2game
commit
ae53688748
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@ -12,7 +12,7 @@
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#endif
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// import sub programme
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#include "test_prog.h"
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#include "pipes_test.h"
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/*
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Photonics helper main programm
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@ -255,6 +255,7 @@ int main(int argc, char **argv){
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case 'G': line = 4; break;
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case '?': print_help(); break;
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case 'p': pipes(); break;
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case 'q': run = false; break;
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case '\n': printf(" Es wurde die Enter Taste gedrückt"); getchar(); break;
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@ -0,0 +1,291 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include <sys/wait.h>
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#define DEBUGGER_PIPES_TO_NUMBERS 0
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#define DEBUGGER_RANDOM 0
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#define INFILL_PLAIN_PAPER 0
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#define INFILL_X_PIPE 1
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#define INFILL_Y_PIPE 2
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#define FILLER "░" // ░
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#define GRID_GROESSE_X 200 // x:y -> 2:1 for a square looking grid
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#define GRID_GROESSE_Y 60
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#define MIN_LAENGE_PIPE 6
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#define MAX_LAENGE_PIPE 6
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#define SLEEP_TIMER 10000 // in nano seconds
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#define COLOR_CHANGING_PROBABILITY 10 // format: "(1 : your_number)", for every direction change
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#define RESET_COLOR "\033[0m"
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#define RED "\033[31m"
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#define GREEN "\033[32m"
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#define YELLOW "\033[33m"
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#define BLUE "\033[34m"
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#define MAGENTA "\033[35m"
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#define CYAN "\033[36m"
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#define WHITE "\033[37m"
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const char* color;
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const char *colors[] = {RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE};
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void random_color() {
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color = colors[rand() % (sizeof(colors) / sizeof(colors[0]))];
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}
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void print_grid(int x, int y, char **grid) {
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for (int i = 0; i < y; i++) {
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printf("\n");
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for (int j = 0; j < x; j++) {
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/*
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switch (grid[i][j]) {
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case 0: printf(" "); break;
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case 1: printf("━"); break;
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case 2: printf("┃"); break;
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}
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*/
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if (!DEBUGGER_PIPES_TO_NUMBERS){
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if(grid[i][j] == 0){
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printf(FILLER);
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} else if(grid[i][j] != 0 && grid[i][j] != 1 && grid[i][j] != 2){
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return;
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s╋", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
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printf("%s┓", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┗", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┏", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
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printf("%s┛", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┣", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
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printf("%s┫", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┳", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┻", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] != 0 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 2 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 2 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 0 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
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printf("%s┻", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
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printf("%s┳", color);
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} else if(grid[i - 1][j + 1] == 0 && grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
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printf("%s┗", color);
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} else if(grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i][j] == 1 ){
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printf("%s━", color);
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} else{printf("x");}
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printf(RESET_COLOR); // Setzt die Farbe zurück
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}else{
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printf("%i", grid[i][j]);
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}
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}
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}
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}
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void generate_pipe_x(int x, int y, char **grid, int *x_start, int *y_start, int laenge) {
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if(laenge < 0){
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for (int i = *x_start; i > *x_start + laenge; i--) {
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grid[*y_start][i] = INFILL_X_PIPE;
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printf("\33[H\033[J");
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print_grid(x, y, grid);
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usleep(SLEEP_TIMER);
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}
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} else{
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for (int i = *x_start; i < *x_start + laenge; i++) {
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grid[*y_start][i] = INFILL_X_PIPE;
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printf("\33[H\033[J");
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print_grid(x, y, grid);
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usleep(SLEEP_TIMER);
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}
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}
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*x_start += laenge;
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}
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void generate_pipe_y(int x, int y, char **grid, int *x_start, int *y_start, int laenge) {
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if(laenge < 0){
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for (int i = *y_start; i > *y_start + laenge/2; i--) {
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grid[i][*x_start] = INFILL_Y_PIPE;
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printf("\33[H\033[J");
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print_grid(x, y, grid);
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usleep(SLEEP_TIMER);
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}
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} else{
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for (int i = *y_start; i < *y_start + laenge/2; i++) {
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grid[i][*x_start] = INFILL_Y_PIPE;
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printf("\33[H\033[J");
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print_grid(x, y, grid);
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usleep(SLEEP_TIMER);
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}
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}
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/*
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for (int i = *y_start; i < *y_start + laenge/2; i++) {
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grid[i][*x_start] = 2;
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printf("\33[H\033[J");
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//fflush(stdout);
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//usleep(100000);
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print_grid(x, y, grid);
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sleep_seconds(SLEEP_TIMER);
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}*/
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*y_start += laenge/2;
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}
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int main_program() {
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int x_start = GRID_GROESSE_X / 2;
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int y_start = GRID_GROESSE_Y / 2;
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int laenge = 20;
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int max_l = MAX_LAENGE_PIPE + 1 - MIN_LAENGE_PIPE;
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int min_l = MIN_LAENGE_PIPE - 1;
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int color_c_p = COLOR_CHANGING_PROBABILITY + 1;
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srand(time(NULL));
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random_color();
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char **grid = malloc(GRID_GROESSE_Y * sizeof(char *));
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for (int i = 0; i < GRID_GROESSE_Y; i++) {
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grid[i] = malloc(GRID_GROESSE_X * sizeof(char));
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}
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for (int i = 0; i < GRID_GROESSE_Y; i++) {
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for (int j = 0; j < GRID_GROESSE_X; j++) {
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grid[i][j] = INFILL_PLAIN_PAPER;
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}
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}
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int richtungswechsler = 1;
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while (!DEBUGGER_RANDOM) {
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if ((rand() %color_c_p) <= 1) {
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random_color();
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}
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if ((rand() %2)-1) {
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laenge = ((rand() %max_l)+min_l);
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} else {
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laenge = ((rand() %max_l)+min_l)*-1;
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}
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if (richtungswechsler == 1) {
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
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richtungswechsler *= -1;
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} else {
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
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richtungswechsler *= -1;
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}
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}
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if (DEBUGGER_RANDOM) {
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -0.1);
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1.05);
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1);
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.1);
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.9);
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
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}
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for (int i = 0; i < GRID_GROESSE_Y; i++) {
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free(grid[i]);
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}
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free(grid);
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return 0;
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}
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int pipes() {
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pid_t pid;
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int status;
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while (1) {
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pid = fork(); // Erzeuge einen neuen Prozess
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if (pid == 0) {
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// Kindprozess führt die Hauptlogik aus
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main_program();
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exit(0); // Normales Beenden, falls kein Fehler
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} else if (pid > 0) {
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// Elternprozess wartet auf das Kind
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wait(&status);
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if (WIFEXITED(status)) {
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break; // Beende die Schleife, falls alles ok ist
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} else if (WIFSIGNALED(status)) {
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}
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} else {
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perror("Fehler bei fork()");
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exit(1);
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}
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}
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return 0;
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}
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@ -0,0 +1,7 @@
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int pipes();
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Loading…
Reference in New Issue