#include #include #include #ifdef __linux__ #include #include #include #elif _WIN32 #include #include #endif #define DEBUGGER_PIPES_TO_NUMBERS 0 #define DEBUGGER_RANDOM 0 #define AUTOMATISCH 0 #define INFILL_PLAIN_PAPER 0 #define INFILL_X_PIPE 1 #define INFILL_Y_PIPE 2 #define FILLER " " // ░ //#define GRID_GROESSE_X 200 // x:y -> 2:1 for a square looking grid //#define GRID_GROESSE_Y 60 #define MIN_LAENGE_PIPE 6 #define MAX_LAENGE_PIPE 6 #define SLEEP_TIMER 0 // in nano seconds // #define SLEEP_TIMER 5000 // in nano seconds #define COLOR_CHANGING_PROBABILITY 5 // format: "(1 : your_number)", for every direction change #define RESET_COLOR "\033[0m" #define RED "\033[31m" #define GREEN "\033[32m" #define YELLOW "\033[33m" #define BLUE "\033[34m" #define MAGENTA "\033[35m" #define CYAN "\033[36m" #define WHITE "\033[37m" const char* color; const char *colors[] = {RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE}; void random_color() { color = colors[rand() % (sizeof(colors) / sizeof(colors[0]))]; } #ifdef __linux__ int getch_pipes(){ int ch; struct termios oldattr, newattr; tcgetattr(STDIN_FILENO, &oldattr); newattr = oldattr; newattr.c_lflag &= ~ICANON; newattr.c_lflag &= ~ECHO; newattr.c_cc[VMIN] = 1; newattr.c_cc[VTIME] = 0; tcsetattr(STDIN_FILENO, TCSANOW, &newattr); ch = getchar(); tcsetattr(STDIN_FILENO, TCSANOW, &oldattr); return ch; } #endif int print_grid(int x, int y, char **grid, int how_many_targets, int *lul) { int target_count = 0; for (int i = 0; i < y; i++) { printf("\n"); for (int j = 0; j < x; j++) { if(grid[i][j] == 3){ target_count += 1; }if (!DEBUGGER_PIPES_TO_NUMBERS){ if(grid[i][j] == 0){ printf(FILLER); } else if(grid[i][j] == 3){ printf("%s█","\033[31m" ); } else if(grid[i][j] != 0 && grid[i][j] != 1 && grid[i][j] != 2 && grid[i][j] != 3){ return 1; } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 1 ){ printf("%s━", color); } else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){ printf("%s┃", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){ printf("%s╋", color); } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){ printf("%s┓", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){ printf("%s┗", color); } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){ printf("%s┏", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){ printf("%s┛", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){ printf("%s┣", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){ printf("%s┫", color); } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){ printf("%s┳", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){ printf("%s┻", color); } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] == 1 ){ printf("%s━", color); } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] != 0 && grid[i][j] == 1 ){ printf("%s━", color); } else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){ printf("%s┃", color); } else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){ printf("%s┃", color); } else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){ printf("%s━", color); } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){ printf("%s━", color); } else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){ printf("%s━", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 2 && grid[i][j] == 2 ){ printf("%s┃", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){ printf("%s┃", color); } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 2 && grid[i][j] == 2 ){ printf("%s┃", color); } else if(grid[i][j] == 3){ printf("✨"); } else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 0 ){ printf("%s┃", color); } else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){ printf("%s┃", color); } else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){ printf("%s┻", color); } else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){ printf("%s┳", color); } else if(grid[i - 1][j + 1] == 0 && grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){ printf("%s┗", color); } else if(grid[i][j] == 2 ){ printf("%s┃", color); } else if(grid[i][j] == 1 ){ printf("%s━", color); } else{printf("x");} printf(RESET_COLOR); // Setzt die Farbe zurück }else{ printf("%i", grid[i][j]); } } } if (target_count <= 2*how_many_targets - 1*how_many_targets) { printf("\e[1;1H\e[2J"); printf("\n"); printf(" █ █ █████ █ █ █ █ █████ ██ █\n"); printf(" ██ ██ █ █ █ █ █ █ █ █ ███ █\n"); printf(" █████ █ █ █ █ █ █ █ █ █ ██ █\n"); printf(" █ █ █ █ █ █ ██ █ █ █ █ ███\n"); printf(" █ █████ █████ █ █ █████ █ ██\n"); printf("\n"); printf("Targets overritten: %i\n", 2*how_many_targets-target_count); if (target_count > 3) { printf("\nspecial achivement!!!!!!\n"); printf("'q' for start menue"); return 1; } else { *lul += 1; printf("lul = %i\n", *lul); system("xdg-open https://bit.ly/3BlS71b"); printf("'q' for start menue"); return 1; } } return 0; } int generate_pipe_x(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge, int how_many_targets, int *return_code, int *lul) { if (laenge < 0){ for (int i = *x_start; i > *x_start + laenge; i--) { if (*return_code == 1) { return 0; } if (i <= -laenge/2 -1) { *x_start = GRID_GROESSE_X + laenge/2; return 0; } grid[*y_start][i] = INFILL_X_PIPE; printf("\33[H\033[J"); *return_code = print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets, lul); } } else { for (int i = *x_start; i < *x_start + laenge; i++) { if (*return_code == 1) { return 0; } if (i >= GRID_GROESSE_X - laenge/2+1) { *x_start = laenge/2; return 0; } grid[*y_start][i] = INFILL_X_PIPE; printf("\33[H\033[J"); *return_code = print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets, lul); } } *x_start += laenge; return 0; } int generate_pipe_y(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge, int how_many_targets, int *return_code, int *lul) { if (laenge < 0){ for (int i = *y_start; i > *y_start + laenge/2; i--) { if (*return_code == 1) { return 0; } if (i <= -laenge/2) { *y_start = GRID_GROESSE_Y + laenge/2; return 0; } grid[i][*x_start] = INFILL_Y_PIPE; printf("\33[H\033[J"); *return_code = print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets, lul); } } else{ for (int i = *y_start; i < *y_start + laenge/2; i++) { if (*return_code == 1) { return 0; } if (i >= (GRID_GROESSE_Y / 2)*2 - 1) { *y_start = laenge/2; return 0; } grid[i][*x_start] = INFILL_Y_PIPE; printf("\33[H\033[J"); *return_code = print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets, lul); } } *y_start += laenge/2; return 0; } void generate_target(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge) { int abstand_vom_rand_x = 6; int abstand_vom_rand_y = 3; int target_x = 0; int target_y = 0; while (target_x <= abstand_vom_rand_x || target_x >= GRID_GROESSE_X - abstand_vom_rand_x || target_y <= abstand_vom_rand_y || target_y >= GRID_GROESSE_Y - abstand_vom_rand_y) { target_x = ((rand() % GRID_GROESSE_X)); target_y = ((rand() % GRID_GROESSE_Y)); } for (int j = target_y; j < target_y + 2; j++) { for (int i = target_x; i < target_x + 1; i++) { grid[j][i] = 3; } } } int pipes(int GRID_GROESSE_X, int GRID_GROESSE_Y) { //int main() { // system("chcp 65001 >null"); // int GRID_GROESSE_X = 100; // x:y -> 2:1 for a square looking grid // int GRID_GROESSE_Y = 60; int x_start = GRID_GROESSE_X / 2; int y_start = GRID_GROESSE_Y / 2; int laenge = 20; int max_l = MAX_LAENGE_PIPE + 1 - MIN_LAENGE_PIPE; int min_l = MIN_LAENGE_PIPE - 1; int color_c_p = COLOR_CHANGING_PROBABILITY + 1; int return_code = 0; int lul = 0; srand(time(NULL)); random_color(); char **grid = malloc(GRID_GROESSE_Y * sizeof(char *)); for (int i = 0; i < GRID_GROESSE_Y; i++) { grid[i] = malloc(GRID_GROESSE_X * sizeof(char)); } for (int i = 0; i < GRID_GROESSE_Y; i++) { for (int j = 0; j < GRID_GROESSE_X; j++) { grid[i][j] = INFILL_PLAIN_PAPER; } } // int richtungswechsler = 1; int how_many_targets = 3; for (int i = 1; i <= how_many_targets; i++) { generate_target(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge); } return_code = generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, 1, how_many_targets, &return_code, &lul); if (!DEBUGGER_RANDOM) { while (!AUTOMATISCH) { if ((rand() %color_c_p) <= 1) { random_color(); } laenge = ((rand() %max_l)+min_l); #ifdef __linux__ char key_input = (char)getch_pipes(); #elif _WIN32 char key_input = (char)getch(); #endif switch (key_input) { case 'h': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets, &return_code, &lul); break; case 'a': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets, &return_code, &lul); break; case 'l': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets, &return_code, &lul); break; case 'd': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets, &return_code, &lul); break; case 'j': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets, &return_code, &lul); break; case 's': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets, &return_code, &lul); break; case 'k': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets, &return_code, &lul); break; case 'w': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets, &return_code, &lul); break; case 'q': return 0; default: continue; } } // while (AUTOMATISCH) { // if ((rand() %color_c_p) <= 1) { // random_color(); // } // if ((rand() %2)-1) { // laenge = ((rand() %max_l)+min_l); // } else { // laenge = ((rand() %max_l)+min_l)*-1; // } // // if (richtungswechsler == 1) { // generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); // richtungswechsler *= -1; // } else { // generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); // richtungswechsler *= -1; // } // } // } // // if (DEBUGGER_RANDOM) { // generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); // generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); // generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); // generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -0.1, how_many_targets); // generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1.05, how_many_targets); // generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets); // generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.1, how_many_targets); // generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.9, how_many_targets); // generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); } for (int i = 0; i < GRID_GROESSE_Y; i++) { free(grid[i]); } free(grid); return 0; }