Somewhat working sky
parent
16989e45fd
commit
483b03b306
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@ -0,0 +1,12 @@
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using UnityEngine;
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public class ConstantRotation : MonoBehaviour
|
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|
{
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|
public float rotationSpeed = 30f; // Adjust the speed as needed
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|
||||||
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void Update()
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{
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|
// Rotate the object around its Y-axis continuously
|
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|
transform.Rotate(Vector3.up, rotationSpeed * Time.deltaTime);
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}
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}
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userData:
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assetBundleVariant:
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@ -7,7 +7,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Huge Ass Sphere
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m_Name: Sky
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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@ -41,12 +41,12 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -78,6 +78,6 @@ Material:
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m_BuildTextureStacks: []
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@ -139,8 +139,6 @@ PlayerSettings:
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m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
|
Loading…
Reference in New Issue