Doorframe added - no peeking through hole yet :(
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/*
|
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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|
* All rights reserved.
|
||||||
|
*
|
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|
* Licensed under the Oculus SDK License Agreement (the "License");
|
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|
* you may not use the Oculus SDK except in compliance with the License,
|
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|
* which is provided at the time of installation or download, or which
|
||||||
|
* otherwise accompanies this software in either electronic or hard copy form.
|
||||||
|
*
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* https://developer.oculus.com/licenses/oculussdk/
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ResizablePadding : MonoBehaviour
|
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|
{
|
||||||
|
public Vector3 dimensionPadding = Vector3.zero;
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|
}
|
|
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guid: 3a4289cf3e9109226bbbd1f42a6f53d7
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,140 @@
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||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[ExecuteInEditMode]
|
||||||
|
public class SimpleResizable : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Vector3 PivotPosition => _pivotTransform.position; //Vector3.zero;
|
||||||
|
|
||||||
|
[Space(15)] public Method ScalingX;
|
||||||
|
[Range(0, 0.5f)] public float PaddingX;
|
||||||
|
|
||||||
|
[Range(-0.5f, 0)] public float PaddingXMax;
|
||||||
|
|
||||||
|
[Space(15)] public Method ScalingY;
|
||||||
|
[Range(0, 0.5f)] public float PaddingY;
|
||||||
|
|
||||||
|
[Range(-0.5f, 0)] public float PaddingYMax;
|
||||||
|
|
||||||
|
[Space(15)] public Method ScalingZ;
|
||||||
|
[Range(0, 0.5f)] public float PaddingZ;
|
||||||
|
|
||||||
|
[Range(-0.5f, 0)] public float PaddingZMax;
|
||||||
|
|
||||||
|
public enum Method
|
||||||
|
{
|
||||||
|
Adapt,
|
||||||
|
AdaptWithAsymmetricalPadding,
|
||||||
|
Scale,
|
||||||
|
None
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 NewSize {get; set; }
|
||||||
|
public Vector3 DefaultSize {get; private set; }
|
||||||
|
public Mesh Mesh { get; private set; }
|
||||||
|
|
||||||
|
private Bounds _bounds;
|
||||||
|
|
||||||
|
[SerializeField] private Transform _pivotTransform;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
Mesh = GetComponent<MeshFilter>().sharedMesh;
|
||||||
|
DefaultSize = Mesh.bounds.size;
|
||||||
|
if(!_pivotTransform)
|
||||||
|
_pivotTransform = transform.Find("Pivot");
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
DefaultSize = Mesh.bounds.size;
|
||||||
|
NewSize = DefaultSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDrawGizmos()
|
||||||
|
{
|
||||||
|
if (!_pivotTransform) return;
|
||||||
|
|
||||||
|
Gizmos.color = Color.red;
|
||||||
|
float lineSize = 0.1f;
|
||||||
|
|
||||||
|
Vector3 startX = _pivotTransform.position + Vector3.left * lineSize * 0.5f;
|
||||||
|
Vector3 startY = _pivotTransform.position + Vector3.down * lineSize * 0.5f;
|
||||||
|
Vector3 startZ = _pivotTransform.position + Vector3.back * lineSize * 0.5f;
|
||||||
|
|
||||||
|
Gizmos.DrawRay(startX, Vector3.right * lineSize);
|
||||||
|
Gizmos.DrawRay(startY, Vector3.up * lineSize);
|
||||||
|
Gizmos.DrawRay(startZ, Vector3.forward * lineSize);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDrawGizmosSelected()
|
||||||
|
{
|
||||||
|
DefaultSize = Mesh.bounds.size;
|
||||||
|
|
||||||
|
if (GetComponent<MeshFilter>().sharedMesh == null)
|
||||||
|
{
|
||||||
|
// The furniture piece was not customized yet, nothing to do here
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_bounds = GetComponent<MeshFilter>().sharedMesh.bounds;
|
||||||
|
Gizmos.matrix = transform.localToWorldMatrix;
|
||||||
|
Vector3 newCenter = _bounds.center;
|
||||||
|
|
||||||
|
Gizmos.color = new Color(1, 0, 0, 0.5f);
|
||||||
|
switch (ScalingX)
|
||||||
|
{
|
||||||
|
case Method.Adapt:
|
||||||
|
Gizmos.DrawWireCube(newCenter, new Vector3(NewSize.x * PaddingX * 2, NewSize.y, NewSize.z));
|
||||||
|
break;
|
||||||
|
case Method.AdaptWithAsymmetricalPadding:
|
||||||
|
Gizmos.DrawWireCube(newCenter + new Vector3(
|
||||||
|
NewSize.x * PaddingX, 0, 0), new Vector3(0, NewSize.y, NewSize.z));
|
||||||
|
Gizmos.DrawWireCube(newCenter + new Vector3(
|
||||||
|
NewSize.x * PaddingXMax, 0, 0), new Vector3(0, NewSize.y, NewSize.z));
|
||||||
|
break;
|
||||||
|
case Method.None:
|
||||||
|
Gizmos.DrawWireCube(newCenter, NewSize);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
Gizmos.color = new Color(0, 1, 0, 0.5f);
|
||||||
|
switch (ScalingY)
|
||||||
|
{
|
||||||
|
case Method.Adapt:
|
||||||
|
Gizmos.DrawWireCube(newCenter, new Vector3(NewSize.x, NewSize.y * PaddingY * 2, NewSize.z));
|
||||||
|
break;
|
||||||
|
case Method.AdaptWithAsymmetricalPadding:
|
||||||
|
Gizmos.DrawWireCube(newCenter + new Vector3(0, NewSize.y * PaddingY, 0),
|
||||||
|
new Vector3(NewSize.x, 0, NewSize.z));
|
||||||
|
Gizmos.DrawWireCube(newCenter + new Vector3(0, NewSize.y * PaddingYMax, 0),
|
||||||
|
new Vector3(NewSize.x, 0, NewSize.z));
|
||||||
|
break;
|
||||||
|
case Method.None:
|
||||||
|
Gizmos.DrawWireCube(newCenter, NewSize);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
Gizmos.color = new Color(0, 0, 1, 0.5f);
|
||||||
|
switch (ScalingZ)
|
||||||
|
{
|
||||||
|
case Method.Adapt:
|
||||||
|
Gizmos.DrawWireCube(newCenter, new Vector3(NewSize.x, NewSize.y, NewSize.z * PaddingZ * 2));
|
||||||
|
break;
|
||||||
|
case Method.AdaptWithAsymmetricalPadding:
|
||||||
|
Gizmos.DrawWireCube(newCenter + new Vector3(0, 0, NewSize.z * PaddingZ),
|
||||||
|
new Vector3(NewSize.x, NewSize.y, 0));
|
||||||
|
Gizmos.DrawWireCube(newCenter + new Vector3(0, 0, NewSize.z * PaddingZMax),
|
||||||
|
new Vector3(NewSize.x, NewSize.y, 0));
|
||||||
|
break;
|
||||||
|
case Method.None:
|
||||||
|
Gizmos.DrawWireCube(newCenter, NewSize);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
Gizmos.color = new Color(0, 1, 1, 1);
|
||||||
|
Gizmos.DrawWireCube(newCenter, NewSize);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 39b243a9b1035c94e9f75c4e11283893
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,163 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class SimpleResizer
|
||||||
|
{
|
||||||
|
public void CreateResizedObject(Vector3 newSize, GameObject parent, SimpleResizable sourcePrefab)
|
||||||
|
{
|
||||||
|
MarcsWebLogger.Log($"CRO: 1");
|
||||||
|
var prefab = MonoBehaviour.Instantiate(sourcePrefab.gameObject, Vector3.zero, Quaternion.identity);
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"CRO: 2");
|
||||||
|
prefab.name = sourcePrefab.name;
|
||||||
|
|
||||||
|
var resizable = prefab.GetComponent<SimpleResizable>();
|
||||||
|
resizable.NewSize = newSize;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"CRO: 3");
|
||||||
|
if (resizable == null)
|
||||||
|
{
|
||||||
|
Debug.LogError("Resizable component missing.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"CRO: 4");
|
||||||
|
var resizedMesh = ProcessVertices(resizable, newSize);
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"CRO: 5");
|
||||||
|
MeshFilter mf = prefab.GetComponent<MeshFilter>();
|
||||||
|
mf.sharedMesh = resizedMesh;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"CRO: 6");
|
||||||
|
mf.sharedMesh.RecalculateBounds();
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"CRO: 7");
|
||||||
|
|
||||||
|
// child it after creation so the bounds math plays nicely
|
||||||
|
prefab.transform.parent = parent.transform;
|
||||||
|
prefab.transform.localPosition = Vector3.zero;
|
||||||
|
prefab.transform.localRotation = Quaternion.identity;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"CRO: 8");
|
||||||
|
|
||||||
|
// cleanup
|
||||||
|
MonoBehaviour.Destroy(resizable);
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"CRO: 9");
|
||||||
|
}
|
||||||
|
|
||||||
|
#region PRIVATE METHODS
|
||||||
|
|
||||||
|
private Mesh ProcessVertices(SimpleResizable resizable, Vector3 newSize)
|
||||||
|
{
|
||||||
|
MarcsWebLogger.Log($"PV: 1a");
|
||||||
|
Mesh originalMesh = resizable.Mesh;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"PV: 1b");
|
||||||
|
Vector3 originalBounds = originalMesh.bounds.size;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"PV: 1c");
|
||||||
|
|
||||||
|
// Force scaling if newSize is smaller than the original mesh
|
||||||
|
SimpleResizable.Method methodX = (originalBounds.x < newSize.x)
|
||||||
|
? resizable.ScalingX
|
||||||
|
: SimpleResizable.Method.Scale;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"PV: 1d");
|
||||||
|
SimpleResizable.Method methodY = (originalBounds.y < newSize.y)
|
||||||
|
? resizable.ScalingY
|
||||||
|
: SimpleResizable.Method.Scale;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"PV: 1e");
|
||||||
|
SimpleResizable.Method methodZ = (originalBounds.z < newSize.z)
|
||||||
|
? resizable.ScalingZ
|
||||||
|
: SimpleResizable.Method.Scale;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"PV: 1f");
|
||||||
|
|
||||||
|
Vector3[] resizedVertices = originalMesh.vertices;
|
||||||
|
MarcsWebLogger.Log($"PV: 2");
|
||||||
|
float pivotX = (1 / resizable.DefaultSize.x) * resizable.PivotPosition.x;
|
||||||
|
float pivotY = (1 / resizable.DefaultSize.y) * resizable.PivotPosition.y;
|
||||||
|
float pivotZ = (1 / resizable.DefaultSize.z) * resizable.PivotPosition.z;
|
||||||
|
|
||||||
|
for (int i = 0; i < resizedVertices.Length; i++)
|
||||||
|
{
|
||||||
|
Vector3 vertexPosition = resizedVertices[i];
|
||||||
|
vertexPosition.x = CalculateNewVertexPosition(
|
||||||
|
methodX,
|
||||||
|
vertexPosition.x,
|
||||||
|
originalBounds.x,
|
||||||
|
newSize.x,
|
||||||
|
resizable.PaddingX,
|
||||||
|
resizable.PaddingXMax,
|
||||||
|
pivotX);
|
||||||
|
|
||||||
|
vertexPosition.y = CalculateNewVertexPosition(
|
||||||
|
methodY,
|
||||||
|
vertexPosition.y,
|
||||||
|
originalBounds.y,
|
||||||
|
newSize.y,
|
||||||
|
resizable.PaddingY,
|
||||||
|
resizable.PaddingYMax,
|
||||||
|
pivotY);
|
||||||
|
|
||||||
|
vertexPosition.z = CalculateNewVertexPosition(
|
||||||
|
methodZ,
|
||||||
|
vertexPosition.z,
|
||||||
|
originalBounds.z,
|
||||||
|
newSize.z,
|
||||||
|
resizable.PaddingZ,
|
||||||
|
resizable.PaddingZMax,
|
||||||
|
pivotZ);
|
||||||
|
resizedVertices[i] = vertexPosition;
|
||||||
|
}
|
||||||
|
MarcsWebLogger.Log($"PV: 4");
|
||||||
|
Mesh clonedMesh = MonoBehaviour.Instantiate(originalMesh);
|
||||||
|
clonedMesh.vertices = resizedVertices;
|
||||||
|
MarcsWebLogger.Log($"PV: 5");
|
||||||
|
return clonedMesh;
|
||||||
|
}
|
||||||
|
|
||||||
|
private float CalculateNewVertexPosition(
|
||||||
|
SimpleResizable.Method resizeMethod,
|
||||||
|
float currentPosition,
|
||||||
|
float currentSize,
|
||||||
|
float newSize,
|
||||||
|
float padding,
|
||||||
|
float paddingMax,
|
||||||
|
float pivot)
|
||||||
|
{
|
||||||
|
float resizedRatio = currentSize / 2
|
||||||
|
* (newSize / 2 * (1 / (currentSize / 2)))
|
||||||
|
- currentSize / 2;
|
||||||
|
|
||||||
|
switch (resizeMethod)
|
||||||
|
{
|
||||||
|
case SimpleResizable.Method.Adapt:
|
||||||
|
if (Mathf.Abs(currentPosition) >= padding)
|
||||||
|
currentPosition = resizedRatio * Mathf.Sign(currentPosition) + currentPosition;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SimpleResizable.Method.AdaptWithAsymmetricalPadding:
|
||||||
|
if (currentPosition >= padding)
|
||||||
|
currentPosition = resizedRatio * Mathf.Sign(currentPosition) + currentPosition;
|
||||||
|
if (currentPosition <= paddingMax)
|
||||||
|
currentPosition = resizedRatio * Mathf.Sign(currentPosition) + currentPosition;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SimpleResizable.Method.Scale:
|
||||||
|
currentPosition = newSize / (currentSize / currentPosition);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SimpleResizable.Method.None:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
float pivotPos = newSize * (-pivot);
|
||||||
|
currentPosition += pivotPos;
|
||||||
|
|
||||||
|
return currentPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 85f4ec0cb9fef7b4e9223c280e418389
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,90 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
|
||||||
|
// HEAVILY INSPIRED by SampleVIrutalFrame.cs from the Unity TheWorldBeyond Project.
|
||||||
|
public class WorldScript : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public OVRSceneManager _sceneManager;
|
||||||
|
|
||||||
|
public SimpleResizable _doorPrefab;
|
||||||
|
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
|
||||||
|
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
|
||||||
|
OVRManager.eyeFovPremultipliedAlphaModeEnabled = false;
|
||||||
|
#endif
|
||||||
|
_sceneManager.SceneModelLoadedSuccessfully += InitializeRoom;
|
||||||
|
}
|
||||||
|
|
||||||
|
void InitializeRoom()
|
||||||
|
{
|
||||||
|
MarcsWebLogger.Log("Wordscript initialize");
|
||||||
|
OVRSceneAnchor[] sceneAnchors = FindObjectsOfType<OVRSceneAnchor>();
|
||||||
|
MarcsWebLogger.Log($"found {sceneAnchors.Length} sceneAnchors");
|
||||||
|
|
||||||
|
if (sceneAnchors == null) return;
|
||||||
|
List<Transform> windows = new List<Transform>();
|
||||||
|
|
||||||
|
|
||||||
|
for (int i = 0; i < sceneAnchors.Length; i++)
|
||||||
|
{
|
||||||
|
OVRSceneAnchor instance = sceneAnchors[i];
|
||||||
|
OVRSemanticClassification classification = instance.GetComponent<OVRSemanticClassification>();
|
||||||
|
if (classification.Contains(OVRSceneManager.Classification.WallArt))
|
||||||
|
{
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"found a window at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
}
|
||||||
|
else if (classification.Contains(OVRSceneManager.Classification.DoorFrame))
|
||||||
|
{
|
||||||
|
MarcsWebLogger.Log($"1 DOOR at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
windows.Add(instance.transform);
|
||||||
|
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"2 DOOR at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
SimpleResizer resizer = new SimpleResizer();
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"3 DOOR at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
SimpleResizable prefab = classification.Contains(OVRSceneManager.Classification.DoorFrame) ? _doorPrefab : _doorPrefab;
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"4 DOOR at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
Vector3 dimensions = instance.transform.GetChild(0).localScale;
|
||||||
|
|
||||||
|
|
||||||
|
// the Resizer scales the mesh so that the bounds are flush with the window extents
|
||||||
|
// in this case, we want the mesh frame to extend "outside" of the extents, so we adjust it
|
||||||
|
// as well, the vines on the door also require special treatment
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"5 DOOR at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
if (prefab.GetComponent<ResizablePadding>())
|
||||||
|
{
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"6 DOOR at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
dimensions += prefab.GetComponent<ResizablePadding>().dimensionPadding;
|
||||||
|
}
|
||||||
|
|
||||||
|
MarcsWebLogger.Log($"7 DOOR at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
MarcsWebLogger.Log($"7 DOOR 0: {resizer == null}");
|
||||||
|
MarcsWebLogger.Log($"7 DOOR 1: {dimensions == null}");
|
||||||
|
MarcsWebLogger.Log($"7 DOOR 2: {sceneAnchors[i].gameObject == null}");
|
||||||
|
MarcsWebLogger.Log($"7 DOOR 3: {prefab == null}");
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
resizer.CreateResizedObject(dimensions, sceneAnchors[i].gameObject, prefab);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
MarcsWebLogger.Log(e.StackTrace.ToString().Substring(0, 200));
|
||||||
|
|
||||||
|
}
|
||||||
|
MarcsWebLogger.Log($"8 DOOR at pos: {instance.transform.position}, rot: {instance.transform.rotation}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 74eeb9aab72ea70ca8b5b378c35b7ef4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a3d1427a19f1cea4fb169e54c1e13623
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
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Reference in New Issue