Reverting the camera fov
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				@ -9,4 +9,6 @@ public static class MarcsWebLogger
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        UnityWebRequest webRequest = UnityWebRequest.Get(url);
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        webRequest.SendWebRequest();
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    }
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    // check logs at https://log.m-g.tech/logs"
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    // clear with https://log.m-g.tech/clear"
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}
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@ -66,7 +66,7 @@ Camera:
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    height: 1
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  near clip plane: 0.3
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  far clip plane: 1000
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  field of view: 90
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  field of view: 60
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  orthographic: 0
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  orthographic size: 5
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  m_Depth: 0
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