31 lines
738 B
C#
31 lines
738 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace EzySlice {
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public struct Line {
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private readonly Vector3 m_pos_a;
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private readonly Vector3 m_pos_b;
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public Line(Vector3 pta, Vector3 ptb) {
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this.m_pos_a = pta;
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this.m_pos_b = ptb;
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}
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public float dist {
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get { return Vector3.Distance(this.m_pos_a, this.m_pos_b); }
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}
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public float distSq {
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get { return (this.m_pos_a - this.m_pos_b).sqrMagnitude; }
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}
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public Vector3 positionA {
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get { return this.m_pos_a; }
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}
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public Vector3 positionB {
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get { return this.m_pos_b; }
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}
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}
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}
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