UP-Viagg-io/Viagg-io/Assets/Packages/MyBT/BT-Examples/_StructureTestSample/StructureTest.cs

29 lines
650 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MyBT;
public class StructureTest : MonoBehaviour {
[Task]
public void SucceedImmediate (string s) {
Debug.Log("SucceedImmediate " + s + " " + Task.getState);
if (Task.isStartingOrRunning) {
//if (Task.Debug(this))
//Debug.Log("SucceedImmediate " + s + " " + Task.GetState(this));
Task.SetSucceeded();
}
}
[Task]
public void FailImmediate (string s) {
Debug.Log("FailImmediate " + s + " " + Task.getState);
if (Task.isStartingOrRunning) {
//if (Task.Debug(this))
//Debug.Log("FailImmediate "+ s);
Task.SetFailed();
}
}
}